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The Clown (yet to be named KoKo) holds a contest, offering 100 dollars to whomever can ride “Dynamite” the trick mule for five minutes....
Contest
KoKo accidentally spills ink on Max’s letter. An irritated Max draws him an oversized sparring partner. Remarkably, KoKo somehow manages to...
Sparring Partner
The Inkwell Clown runs away from Max and winds up falling through a crack in the floorboards and into a fiery Hell.
The Runaway
When Max dons a clown costume for a masquerade party, Ko-Ko takes to taunting him. Intending to get back at Ko-Ko, Max jumps into his own...
Masquerade
The Inkwell Clown and his three partners rehearse their parts in a show while en route to the theatre in Max's car.
The Show
Ko-Ko competes against a rival clown in a race.
Ko-Ko on the Run
Max creates a penny arcade with a shooting gallery, much to the detriment of Ko-Ko and Fitz the Dog.
Koko the Hot Shot
KoKo assembles fellow clowns from around the globe to defend earth from a martian attack.
League of Nations
The Clown (yet to be named KoKo) provokes Max, suggesting that he would win handily in a fight if they were the same size. Max obliges, drawing a...
The Challenge
Koko fights with his shadow while under hypnosis.
The Hypnotist